YOUR NEXT GREAT BUILD

Rustbucket

BUSINESS CLOCKBusiness day 1Next day in 10:00No active loan1 day = 10 active minutes
AVAILABLE CASH$0.000 Gold Bars
Starting your factory…

Checking saved progress…

THE LITTLE CREW CHAPTER · BUILD 0.5.0

Good things
take a little work.

Start with scrap and a single workbench. Build a better yard, assemble your first Rustbucket, and grow a factory worth coming back to.

Visit the workshop ↓

Work + delivery = one production cycle. Hidden or closed? Production pauses.

RustbucketFactory level 1
YOUR NEXT BIG STEP
A LITTLE SIDE HUSTLE

Benny’s Glizzy Cart

Your round little snack champion has a hotdog for everyone. Tap to sell while your factory crew works.

0 hotdogs sold · $0.00 earned

RAW MATERIALS0
CAR PARTS0
CARS BUILT0
$1 per material

Your production line

01 → 02 → 03
SPEND A LITTLE. BUILD A BETTER CREW.

Factory Supply Shop

In-game cash only. Tools improve batches, workflow improves timing, and individual training improves crafting. New equipment affects later cycles.

SMALL VICTORIES, BIG SMILES

Your Medal Board

Medals celebrate your progress. Car production milestones separately increase sale prices.

BUILT WITH YOUR OWN HANDS

Finished cars

Cars arrive here only after crafting and delivery. Sell them for Gold Bars to buy vehicle blueprints. Cash from materials and hotdogs funds the factory.

PLAN YOUR NEXT CHAPTER

Blueprint Desk

Earn your first $1 million to qualify for the City Finch or Trailvan. Each blueprint costs 1,000 Gold Bars from car sales. No automatic car unlocks.

BUILD SOMETHING THAT LASTS

Production milestones

Build 25, 100, 500, then 2,000 of a model. Each milestone permanently doubles that model’s car sale price. Material prices stay stable.

PICK A BANK. REVIEW YOUR OFFER.

Workshop Credit Desk

No bank selected

Principal
Choose a bank
Repayment
Choose a bank
Due
3 business days

Select a bank to preview your offer. Borrowing requires confirmation via Take loan.

How credit works

One loan at a time. Partial repayments are welcome. Loans are due after three active business days; one business day is ten minutes. Late payment lowers standing once. Clear debt to borrow again. No compounding fees or real money.

ONE CREW. PLENTY OF PERSONALITY.

Your workers

Train every hired worker here. Each level shortens that worker’s crafting by 4 percentage points, up to 20%. Tool belts and helmet colors show progress. Training changes later cycles.

GOOD PLANNING GOES A LONG WAY

Your managers

Hire managers and train their logistics here. Each level reduces delivery/return duration by 4 percentage points, up to 20%, for later cycles. Automation and reward amounts remain separate.

Your factory, saved locally

Checking storage…

Existing prototype saves are upgraded without resetting progress. Export a backup before clearing browser data or changing devices. A new factory is optional.